A Concise Introduction to Programming in Python

A Concise Introduction to Programming in Python

A Concise Introduction to Programming in Python (Paperback, 3rd Edition)

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Description

A Concise Introduction to Programming in Python, Second Edition provides a hands-on and accessible introduction to writing software in Python, with no prior programming experience required.

The Second Edition was thoroughly reorganized and rewritten based on classroom experience to incorporate:

A spiral approach, starting with turtle graphics, and then revisiting concepts in greater depth using numeric, textual, and image data

Clear, concise explanations written for beginning students, emphasizing core principles

A variety of accessible examples, focusing on key concepts

Diagrams to help visualize new concepts

New sections on recursion and exception handling, as well as an earlier introduction of lists, based on instructor feedback

The text offers sections designed for approximately one class period each, and proceeds gradually from procedural to object-oriented design. Examples, exercises, and projects are included from diverse application domains, including finance, biology, image processing, and textual analysis. It also includes a brief "How-To" sections that introduce optional topics students may be interested in exploring.

The text is written to be read, making it a good fit in flipped classrooms. Designed for either classroom use or self-study, all example programs and solutions to odd-numbered exercises (except for projects) are available at: http://www.central.edu/go/conciseintro/.

Table of Contents

1. Turtle Graphics

1.1 Getting Started

1.2 Calling Functions

1.3 Writing Functions

1.4 Repetition

1.5 Checking Conditions

1.6 Conditional Repetition

1.7 More Complex Choices

1.8 Randomness

1.9 Thinking with Functions

2. Numeric Data

2.1 Variables and Assignment

2.2 Calculations

2.3 Accumulation Loops

2.4 Accumulator Options

Project: Simulation

2.5 Numbers in Memory

2.6 Repeated Input

2.7 Lists of Numbers

2.8 List Indexing and Slicing

2.9 List Accumulation

2.10 Searching a List

2.11 Recursion

3. Text

3.1 Strings

3.2 String Accumulation

3.3 Text in Memory

3.4 String Processing

How-To: Output Formatting

3.5 Lists of Strings

3.6 Reading Text Files

Project: Word-Guessing Game

Project: Flash Cards

How-To: Reading Csv Files

3.7 Handling Exceptions

How-To: Writing Text Files

3.8 Dictionaries

Project: Eliza

Project: Reading DNA Frames

4. Images

4.1 Creating Images

4.2 Color Transformations

Project: Gamma Correction

Project: Color Quantization

4.3 Size Transformations

4.4 Geometric Transformations

4.5 Combining Images

Project: Image Filters

5. Objects and Classes

5.1 Using Turtle Objects

5.2 Writing Classes

5.3 Composition

5.4 Importing Classes

5.5 Inheritance

5.6 Graphical User Interfaces

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